Targeted audience
- Flash students who have completed a 16 week semester course on Introduction to Flash
- Adult learners age 25 and above
- Have no programming experience or formal training in Scripting (except for basic action scripts in Flash)
Learning Styles - Student will need
Tutorial Objectives
- Understand customized interactivity and authoring using programming scripts available in the software application (Flash MX 2004 Actionscript Panel)
- Object Oriented Programming definition and concepts
- Understand programming syntax and terminology application: Object Statements, Classes, Properties, Operators,
- Variables, Methods, Functions, Loops and Arrays
- Timeline, movie clips, and buttons controls via scripting
- Target and paths
- Retrieve and manipulating object properties
- Create events and triggers
- Build and use functions
- Create logic statements
- Creating and utilizing simple and multidimensional arrays
Upon successful completion of the course, student's projects must exhibit the following:
- Understanding and programming terminology application from software application
- Movie timeline and other movie objects controlled in a non-linear fashion via programming
- Personalized user experienced interactivity
- Have dynamic data exchange through collection and tracking of data input/output
- Exchanging and manipulation of data from external sources.
- Understand and know how to debug and trouble shoot problems in projects
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